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Led by enthusiasts from non-metro cities, India’s gaming sector is projected to grow to $9.2 billion by FY29 from the current $3.8 billion, according to a report on Monday. Female gamers now make up 44 per cent of the nation’s 591 million gaming population and 66 per cent of gamers were from non-metro cities, with 43 per cent of them being first-time earners in the 18-30 age group. This momentum has naturally attracted both entrepreneurial talent and venture capital in...
India`s gaming sector to reach $9.2 billion by FY29, non-metro cities lead
India’s gaming market is expected to leap from $3.7 billion in FY24 to an estimated $ 9.8 billion by FY29, with a robust CAGR of approximately 20 per cent, according to a report on Tuesday. The report, by 1Lattice, a tech-enabled market intelligence firm, highlights mid-core and hardcore gaming segments as key growth drivers. It is anticipated to grow at an impressive CAGR of 47 per cent over the next five years, capturing 42 per cent of the market share by FY29. "As In...
Indian gaming market to triple by 2029, surpass $9.8 billion
The global gaming ecosystem is a $200 billion industry and India currently represents 17-20 per cent of the world’s gamers, experts said on Wednesday. According to the Indian Digital Gaming Society (IDGS), the nation's potential in the realm of digital gaming is tremendous, and harnessing this potential to create a thriving and sustainable industry is a goal we should all be committed to achieving. “The Indian gaming industry is thriving, but we need to build new c...
India represents 17-20 pc of gamers in $200 billion global industry: Experts
Krafton, a South Korean gaming firm, said on Monday it has acquired Tokyo-based game studio Tango Gameworks for an undisclosed sum. Krafton said it will absorb Tango Gameworks' developers and the rights to its acclaimed rhythm action combat game Hi-Fi RUSH, according to the Korean company, reports Yonhap news agency. "This integration reinforces Krafton's dedication to expanding its global footprint and enhancing its portfolio with innovative and high-quality co...
Gaming company Krafton acquires Japan`s Tango Gameworks
Delta Corp is currently trading at Rs. 137.50, down by 5.35 points or 3.75% from its previous closing of Rs. 142.85 on the BSE. The scrip opened at Rs. 136.10 and has touched a high and low of Rs. 142.40 and Rs. 134.55 respectively. So far 500829 shares were traded on the counter. The BSE group 'A' stock of face value Rs. 1 has touched a 52 week high of Rs. 247.95 on 11-Jul-2023 and a 52 week low of Rs. 104.30 on 04-Jun-2024. Last one week high and low of the scrip stood at R...
Delta Corp declines on reporting 68% fall in Q1 consolidated net profit
The Goods and Services Tax (GST) Council at its 53rd meeting decided not to take up the demand of the gaming companies to levy 28 per cent GST on the Gross Gaming Revenue (GGR) that is earned by the industry, not on the full value of bets placed in online games. According to the gaming companies, the 28 per cent GST on skill-based online games has triggered a cascade of repercussions, including funding constraints, reduced growth trajectories, job losses, and heightened uncertainty a...
Gaming sector`s demands not discussed at GST Council meeting
Delta Corp is currently trading at Rs. 122.95, up by 0.05 points or 0.04% from its previous closing of Rs. 122.90 on the BSE. The scrip opened at Rs. 123.25 and has touched a high and low of Rs. 124.30 and Rs. 122.55 respectively. So far 78533 shares were traded on the counter. The BSE group 'A' stock of face value Rs. 1 has touched a 52 week high of Rs. 259.95 on 28-Jun-2023 and a 52 week low of Rs. 110.00 on 28-Mar-2024. Last one week high and low of the scrip stood at Rs. ...
Delta Corp inches up on incorporating wholly owned subsidiary
The conversation between Prime Minister Narendra Modi and some of the leading young gamers in the country is not only an acknowledgment of the importance of the growing sector but also encourages youth to look at it as a viable career option, industry leaders said on Friday. Creators like Animesh Agarwal, Mithilesh Patankar, Payal Dhare, Naman Mathur, and Anshu Bisht have met PM Modi and discussed the rise of the e-gaming industry. "Gaming is immensely popular among the youth of ou...
PM Narendra Modi inspiring youth to pursue gaming as viable career option: Industry
The global gaming console market grew 10 per cent (year-over-year) last year, primarily due to improvements in the supply chain constraints faced in 2022, rising consumer demand, and new releases, a new report said on Wednesday. According to Counterpoint Research, a pick-up in growth was observed after the launch of new-generation consoles. Sony surpassed Nintendo to become the top player in 2023, owing to the PS5’s popularity. "The latest generation of consoles, launched ...
Global gaming console market grew 10 per cent last year
Several leading gaming creators met Prime Minister Narendra Modi recently, saying that his vision is set to “revolutionise gaming” in the country. Creators like Animesh Agarwal, Mithilesh Patankar, Payal Dhare, Naman Mathur, and Anshu Bisht met PM Modi and discussed the rise of the e-gaming industry. "We recently had an insightful discussion with the Prime Minister about the esports industry. His vision is set to revolutionise gaming in India," Agarwal and Patankar...
Prime Minister `s vision set to revolutionise gaming in India, say creators after meeting PM Narendra Modi
Vodafone Idea is currently trading at Rs. 13.38, up by 0.02 points or 0.15% from its previous closing of Rs. 13.36 on the BSE. The scrip opened at Rs. 13.36 and has touched a high and low of Rs. 13.53 and Rs. 12.95 respectively. So far 107054373 shares were traded on the counter. The BSE group 'A' stock of face value Rs. 10 has touched a 52 week high of Rs. 18.42 on 01-Jan-2024 and a 52 week low of Rs. 6.01 on 18-Apr-2023. Last one week high and low of the scrip stood at Rs. ...
Vodafone Idea rises on partnering with CareGame to launch mobile cloud gaming service
The Indian Digital Gaming Society (IDGS), a non-profit organisation, on Friday said that it appointed BGMI developer Krafton India CEO Sean Hyunil Sohn as its Vice President (VP). As VP, Sohn will play a crucial role in shaping the future of digital gaming in India. He will leverage his expertise to drive initiatives that promote inclusivity, diversity, and excellence within the gaming ecosystem, IDGS said. "This role presents a tremendous opportunity to further contribute to the g...
Krafton India CEO appointed Vice President of Indian Digital Gaming Society
Venture capital (VC) firm Centre Court Capital (CCC) on Thursday launched a Rs 350 crore fund to revolutionise the country's sports and gaming landscape. According to the company, the fund will back founders bringing innovative tech and push the boundaries of the sports and gaming ecosystem. Founded by Mustafa Ghouse, former CEO of JSW Sports, along with Alok Samtaney, who was a former Investment Director with TVS Capital and Sabre Partners, the fund has the Sajjan Jindal Family Tru...
Centre Court Capital launches Rs 350 cr gaming, sports tech fund
Online gaming major Nazara Technologies on Wednesday said that it has pledged $100 million (around Rs 830 crore) to propel global expansion through strategic mergers and acquisitions (M&A) within the next 24 months. The company said it is looking for emerging possibilities in the gaming, esports, and adtech industries, with a particular focus on established gaming IPs/studios and also those advancing in cutting-edge technologies like web3, Virtual Reality (VR), and Artificial Int...
Nazara Tech pledges $100 mn to propel global expansion via strategic M&A
Google has announced to extend the grace period for pilot real-money gaming (RMG), daily fantasy sports (DFS) and Rummy apps in India till June so that developers can comply with local laws and the company's updated policy. Based on the learnings from the pilots, Google Play will begin supporting more RMG apps this year, including game types and operators not covered by an existing licensing framework. "We'll launch this expanded RMG support in June to developers for their ...
Google allows more time for pilot real-money gaming apps in India
South Asia’s gaming and esports media company NODWIN Gaming on Thursday announced that it has partnered with Intel, Monster, Hyundai, TVS Raider, Opraahfx, BenQ, and ACT for the 4th edition of India’s premier digital festival, DreamHack. The three-day festival will kick off on Friday in Hyderabad for a second consecutive year. "NODWIN Gaming, in collaboration with our esteemed partners, remains dedicated to advancing the esports landscape in India through our collective...
NODWIN Gaming partners with Intel and 6 other firms for DreamHack India
The Indian gaming market is likely to hit the $7.5 billion valuation mark by FY28 - a 20 per cent CAGR growth - driven by increasing in-app purchases and advertising revenues in casual and mid-core games, a new report said on Thursday. The Indian gaming industry clocked $3.1 billion in FY23 revenue. Demand for games in India was robust with 15.4 billion gaming downloads in FY23, marking India as one of the largest gaming markets in the world, according to the 'State of India Gaming&...
Indian gaming industry to reach $7.5 bn by FY28, country has 568 mn gamers
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